Gear sets and legendary powers
Legendary gear carries a power of its own, and wearing 2, 4 or 6 pieces of one set adds its bonuses. Each rift world leans to one set and a handful of legendary powers, so where you fight decides what you find.
▶ Play Polyworld freeGear sets
Legendaries carry a power of their own; wear 2, 4 or 6 pieces of a set for its bonuses. Legendary gear binds to you when picked up; everything else can be traded.
Ranger
2 pieces: +15% fire rate. 4 pieces: Crits ricochet to 2 more foes for 50% of the damage. 6 pieces: +40% crit damage; your chains and ricochets reach 2 more foes.
Found most in: Storm
Knight's Oath
2 pieces: +25% armour. 4 pieces: Struck: 25% chance of a holy burst round you (1.5× your blow, 3 m) and a shield of +20% damage reduction for 4 s (once every 4 s). 6 pieces: Struck: allies within 8 m heal 6% of their health and you take 25% less for 4 s (once every 6 s).
Found most in: The Keep
Archmage
2 pieces: +20% arcane damage, +10% every other element's. 4 pieces: Every 2 s an arcane missile strikes the nearest foe (1× your blow) and leaves it vulnerable. 6 pieces: +30% arcane damage, vulnerable foes take 15% more, and the arcane missiles strike one more foe.
Found most in: Void
Way of the Samurai
2 pieces: +8% crit chance. 4 pieces: Crits sharpen you: +10% damage for 4 s, up to 3 times. 6 pieces: Crits have a 25% chance to loose a crescent: a burst round the target (1× your blow, 2.5 m).
Found most in: Inferno
Shadow
2 pieces: After a dash: +60% crit damage for 3 s. 4 pieces: After a dash: your next hits for 1.5 s always crit (once every 6 s). 6 pieces: Kills take 1.5 s off every skill cooldown.
Found most in: Hollow Wood
Celestial
2 pieces: +15% max health. 4 pieces: Every 5 s you and allies within 8 m heal 4% of max health. 6 pieces: Below 40% health: you and allies within 10 m heal 25% (once every 45 s).
Found most in: Glacier
Kindred Hearts
2 pieces: +10% max health and +10% damage. 4 pieces: Every 5 s you and allies within 10 m heal 3% of max health; +20% gold find.
Legendary powers
Every legendary rolls one of these powers on one of the slots it fits.
Stormcaller
Hits arc lightning to a nearby enemy (30% of the damage).
Rolls on weapons, guns, rings and amulets; found most in Storm
Detonator
Hits explode for 25% of the damage around the target.
Rolls on weapons and guns; found most in Inferno
Ore Magnet
Every ore dug yields one extra ore.
Rolls on pickaxes, rings and amulets
Cityburner
Burning foes you kill burst into flame (60% of the blow, 3 m).
Rolls on weapons and guns; found most in Inferno
Heart of Endless Winter
Whatever you freeze shatters: a frost burst round it (1× your blow, 3 m) that chills everything near.
Rolls on guns, shields and amulets; found most in Glacier
Thunderlord's Grip
Lightning leaps to 2 more foes.
Rolls on weapons, guns, rings and gloves; found most in Storm
Lord of Plagues
Poison stacks 5 higher and bites 20% harder.
Rolls on trousers, amulets, guns and belts; found most in Hollow Wood
Endless Echo
Hits have a 20% chance to echo: an arcane strike on another foe (60% of the hit).
Rolls on guns, rings and shields; found most in Void
Earthsplitter
Crits split the ground: a burst round the target (50% of the hit, 3 m).
Rolls on weapons and gloves; found most in The Keep
Blood Dance
+4% life steal; crits heal 10% of the hit.
Rolls on weapons and gloves; found most in The Keep
Sleepless Sentinel
+5% crit chance, +60% crit damage.
Rolls on guns and helmets; found most in Storm
Barrage
Hits have a 25% chance to set off a fire burst (35% of the hit, 2.5 m).
Rolls on guns; found most in Inferno
Reaper's Return
Kills take 2 s off every skill cooldown.
Rolls on weapons and amulets; found most in The Keep
Vein Song
+1 ore every ore dug and 25% faster digging.
Rolls on pickaxes
Giant's Girdle
Struck: 20% chance to stamp a shockwave round you (1.2× your blow, 3 m; once every 3 s).
Rolls on armour, trousers and belts; found most in The Keep
Phoenix Feather
Below 30% health: rise in flame, healing 30% and burning everything near (2× your blow, 4 m). Once a minute.
Rolls on amulets, armour and belts; found most in Inferno
Frostbite
What you freeze stays frozen 50% longer.
Rolls on helmets, rings, guns and shields; found most in Glacier
Arcane Amplifier
Vulnerable foes take 10% more again.
Rolls on rings, amulets, guns and shields; found most in Void
Pyroclasm
+15% fire damage; burning stacks 2 higher.
Rolls on rings, guns, helmets and shields; found most in Inferno
Stormweaver
Using a skill calls lightning on 3 foes near you (1.5× your blow).
Rolls on helmets and amulets; found most in Storm
Warlord's Banner
Kills rally you: +15% damage for 6 s, up to 3 times.
Rolls on armour and amulets; found most in The Keep
Second Wind
Dashing heals 5% of max health (once every 4 s).
Rolls on boots; found most in Glacier
Quicksilver
After a dash: +20% damage reduction for 2 s.
Rolls on boots; found most in Glacier
Mana Spring
Crits give back 2 mana.
Rolls on guns, amulets and shields; found most in Void
Hunter's Mark
+25% damage to elites and bosses; hits have a 10% chance to mark the target vulnerable.
Rolls on guns and weapons; found most in Void
Glacial Shell
Struck: 30% chance of a frost nova round you (0.8× your blow, 3.5 m) and +15% damage reduction for 3 s (once every 5 s).
Rolls on armour and shields; found most in Glacier
Toxic Trail
Your green ring poisons enemies inside, every second.
Rolls on boots, trousers and belts; found most in Hollow Wood
Living Conductor
Hitting a shocked foe arcs lightning to 2 more (40% of the hit).
Rolls on armour, amulets and rings; found most in Storm
Executioner's Eye
Crits on vulnerable foes: +30% crit damage for 4 s, up to 3 times.
Rolls on helmets, weapons and gloves; found most in Void
Bastion Core
+30% armour and +10% health.
Rolls on shields, armour and belts; found most in The Keep
Lucky Charm
+40% magic find and gold find.
Rolls on rings, amulets and belts; found most in Void
Venom Fang
Hits have a 50% chance to poison (50% of the hit).
Rolls on weapons, guns and gloves; found most in Hollow Wood
Soulfire
Kills stoke your fire: +20% fire damage for 8 s, up to 5 times.
Rolls on weapons, guns and rings; found most in Inferno
Tempest Crown
Every 3 s lightning strikes 2 foes near you (0.8× your blow).
Rolls on helmets; found most in Storm
Crimson Aura
Your pink ring hurts enemies inside every 2 seconds (40% of your hit). You heal 1% each time.
Rolls on amulets, armour and belts; found most in Hollow Wood
More of the guide
- How to play Polyworld: A beginner's guide to Polyworld: controls, rifts, gear, skills, your floating island, the plaza's residents and playing with friends.
- Rift worlds and bosses: The six rift worlds of Polyworld (The Keep, Inferno, Glacier, Storm, Hollow Wood, Void): their elements, guardians, bosses, gear sets and legendary powers, plus Twin Seal and the Treasure Goblin.
- Weapons and skills: Every weapon family in Polyworld (swords, axes, maces, scythes, fists, staffs, wands and guns), the special moves their mastery unlocks, and the skills you learn as you level.
- Companions: The companions of Polyworld: who they are, their looks, and Kindle, the sky dragon only friends can bring.
- Arena modes: The 5 arena modes of Polyworld: Knockoff, Duel, Team deathmatch, Survival and the Climb, with how many players each takes.
Written from the game's own data; last updated 2026-10-22.