Weapons and skills
Polyworld has 15 weapon families. Each has a basic attack, and landing hits with it unlocks its special moves (weapon mastery). On top of that, every level gives a skill point for skills you put on Z, X, C and T.
▶ Play Polyworld free🪓 Axe
Basic attack: Chop. A heavy overhead chop on one foe. Axes in the game: Blazing Axe.
Whirlwind
Spin three times, hitting everyone around you on each turn. You can still walk, slowly.
Unlocks after 100 hits with an axe
Ground Splitter
Leap into a chop whose shockwave runs 4.5 m ahead, throwing foes into the air.
Unlocks after 300 hits with an axe
Execute
The third chop of a combo: double damage on foes below 30% health.
Unlocks after 800 hits with an axe
🗡️ Sword
Basic attack: Slash. Fore- and backhand slashes that sweep up to three foes. Swords in the game: Starter Sword, Voxel Blade and Iron Sword.
Thrust
The third swing of a combo: a lunging stab that pierces two foes.
Unlocks after 100 hits with a sword
Parry
Raise your guard: blows from the front do 70% less, and you strike back.
Unlocks after 300 hits with a sword
Dash Strike
Dash 4 m ahead, cutting everyone you pass.
Unlocks after 600 hits with a sword
🏏 Club
Basic attack: Bash. An overhead bash that knocks foes back. Clubs in the game: Wooden Club.
Concussion
Every third bash in a row stuns monsters for 0.8 s.
Unlocks after 100 hits with a club
Earthquake
Slam the ground: everyone within 3 m is thrown up, and monsters are slowed.
Unlocks after 300 hits with a club
Home Run
A running swing that sends its target flying.
Unlocks after 600 hits with a club
🔨 Mace
Basic attack: Smash. Both hands: the hammer lifted high overhead, held, then slammed into the ground in front. The slowest swing of all, and the heaviest. Maces in the game: Iron Mace and Morning Star.
Skull Cracker
The third slam of a combo: a leap and an overhead slam, 2.7× damage, stunning monsters for 1 s.
Unlocks after 100 hits with a mace
Crushing Blow
Hold to raise your hammer high, then slam the ground ahead. Everyone near takes 3.9× damage and flies up (up to 6). Nothing can block it.
Unlocks after 300 hits with a mace
Battering Charge
Shoulder first, the mace swung up from below: a rush through everyone in a line ahead.
Unlocks after 600 hits with a mace
🌙 Scythe
Basic attack: Reap. Both hands on the long snath: lifted, held, then a great sweep from right to left, more than a half circle, 3.6 m out, cutting up to six foes and drawing them in. Scythes in the game: Farmer's Scythe and Death Scythe.
Figure Eight
Your reap becomes a figure eight: two sweeps, almost all round and further (4 m), up to eight foes, but slower.
Unlocks after 100 hits with a scythe
Soul Harvest
The third reap of a combo: one full turn cutting everyone around you, healing you for each foe it cuts.
Unlocks after 300 hits with a scythe
Grim Pull
Hook the blade 5.5 m ahead and haul it back, dragging everyone on the line to you.
Unlocks after 600 hits with a scythe
Harvest Moon
A somersault in the air, the blade sweeping twice round everyone below and throwing them up.
Unlocks after 1000 hits with a scythe
👊 Fists
Basic attack: Jab. Left and right jabs. Fistss in the game: Iron Knuckles and Dragon Fists.
Uppercut
The third punch of a combo knocks the foe into the air.
Unlocks after 100 hits with a fists
Flurry
Six quick punches in a second.
Unlocks after 300 hits with a fists
Flying Kick
Kick out in mid-air and fly 4 m into your foes.
Unlocks after 600 hits with a fists
⛏️ Pickaxe
Basic attack: Swing. Dig, or hit whoever is in front. Pickaxes in the game: Wooden Pickaxe, Stone Pickaxe, Iron Pickaxe and Voxel Pickaxe.
Miner's Rhythm
Dig 15% faster (with any tool). Digging counts as hits.
Unlocks after 200 hits with a pickaxe
Bore
Drive a tunnel three blocks deep in one swing.
Unlocks after 600 hits with a pickaxe
🪄 Staff
Basic attack: Bolt. A heavy elemental bolt: fire, frost and poison burst, lightning leaps on, arcane goes through. Costs mana, which comes back by itself. Staffs in the game: Ember Staff, Frost Staff, Storm Staff, Plague Staff and Arcane Staff.
Overload
Bursts 30% wider; bolts that don't burst go through one more foe.
Unlocks after 200 hits with a staff
Mana Font
Mana comes back 30% faster.
Unlocks after 600 hits with a staff
✨ Wand
Basic attack: Bolt. Quick elemental bolts at one foe. Costs mana, which comes back by itself. Wands in the game: Ember Wand, Frost Wand, Storm Wand, Plague Wand and Arcane Wand.
Quick Cast
Cast 20% faster.
Unlocks after 200 hits with a wand
Deep Well
50% more mana.
Unlocks after 600 hits with a wand
🔫 Pistol
Basic attack: Shot. One shot per pull. Pistols in the game: Rift Pistol.
Fan the Hammer
Hold the trigger: three quick shots.
Unlocks after 200 hits with a pistol
Quick Draw
Reload 40% faster.
Unlocks after 600 hits with a pistol
🎯 Rifle
Basic attack: Auto fire. Automatic fire. Rifles in the game: Polyworld Rifle.
Steady Aim
Aiming in first person without moving for 0.5 s: +25% damage.
Unlocks after 300 hits with a rifle
Tight Group
Half the spread and recoil.
Unlocks after 1000 hits with a rifle
💨 SMG
Basic attack: Spray. Very fast automatic fire. SMGs in the game: Buzz SMG.
Recoil Control
40% less spread.
Unlocks after 500 hits with a smg
Overdrive
After 2 s of firing, 30% faster fire for as long as you keep the trigger down.
Unlocks after 1500 hits with a smg
💥 Shotgun
Basic attack: Blast. Eight pellets at close range. Shotguns in the game: Scatter Shotgun.
Choke
A tighter spread that reaches 40% further.
Unlocks after 100 hits with a shotgun
Concussive Shells
Pellets knock foes back two and a half times as hard.
Unlocks after 300 hits with a shotgun
🔭 Sniper
Basic attack: Shot. One heavy shot. Snipers in the game: Longshot Sniper.
Headhunter
Headshots do 50% more.
Unlocks after 50 hits with a sniper
Piercing Rounds
Each shot goes through two more foes.
Unlocks after 200 hits with a sniper
🚀 Launcher
Basic attack: Rocket. An explosive rocket. Launchers in the game: Rift Launcher.
Cluster Rockets
Each blast scatters three smaller ones.
Unlocks after 50 hits with a launcher
Rocket Jump
Your own blasts throw you without hurting you.
Unlocks after 150 hits with a launcher
Skills
One point every level. Learn actives and put any of them on Z, X, C or T; passives work on their own. At rank 3 an attack can change its style (fire, frost, lightning…). ↺ Reset skills gives every point back, free. Past level 30, XP earns ⭐ stars: each adds a little damage and health. Heroes go up to level 60.
Leap Slam
Leap up to 12 m and slam the ground, hurting and knocking back enemies.
Active, brawler, on Z at first
Iron Skin
More health.
Passive, brawler
War Cry
Roar! Nearby enemies flinch, and for 6 s you hit much harder.
Active, brawler
Grenade
Throw a grenade that explodes after bouncing.
Active, gunner, on X at first
Overcharge
+Gun fire rate (%).
Passive, gunner
Beam Shot
Fire a beam 20 m straight ahead. It hits every enemy in the line.
Active, gunner
Blast Charge
Throw a bomb that blows a big hole and hurts enemies near it.
Active, miner, on C at first
Quick Hands
+Dig speed (%) and +ore chance.
Passive, miner
Bulwark
Raise a stone wall in front of you for 12 s. Gunfire wears it down.
Active, miner, on T at first
Stone Turret
A stone cannon rises in front of you and shoots the nearest monster for 10 s.
Active, miner
Blink
Vanish and appear up to 8 m away, where you aim.
Active, arcanist
Frost Nova
A burst of ice chills everyone around you. Chill them 5 times to freeze them.
Active, arcanist
Elemental Ward
+Fire, frost, lightning and poison resistance.
Passive, arcanist
Attunement
+Damage of every element (%).
Passive, arcanist
Fireball
Throw a big, slow fireball. It explodes and sets enemies on fire.
Active, arcanist
More of the guide
- How to play Polyworld: A beginner's guide to Polyworld: controls, rifts, gear, skills, your floating island, the plaza's residents and playing with friends.
- Rift worlds and bosses: The six rift worlds of Polyworld (The Keep, Inferno, Glacier, Storm, Hollow Wood, Void): their elements, guardians, bosses, gear sets and legendary powers, plus Twin Seal and the Treasure Goblin.
- Gear sets and legendary powers: All 7 gear sets in Polyworld with their 2, 4 and 6 piece bonuses, and every legendary power: what it does and which slots it rolls on.
- Companions: The companions of Polyworld: who they are, their looks, and Kindle, the sky dragon only friends can bring.
- Arena modes: The 5 arena modes of Polyworld: Knockoff, Duel, Team deathmatch, Survival and the Climb, with how many players each takes.
Written from the game's own data; last updated 2026-10-22.